Overview
Loom Network launched in 2018 as one of the earliest Ethereum scaling solutions, specifically targeting gaming and social applications. The project built DPoS (Delegated Proof of Stake) sidechains called "DAppChains" that promised high throughput for games. Early products included CryptoZombies (an educational coding game that was genuinely popular), Zombie Battleground (a card game), and various developer tools.
What followed was a series of painful pivots: from gaming sidechains to enterprise blockchain solutions targeting Thai and Japanese markets, to a general-purpose L2, and eventually to apparent abandonment. The team went silent for extended periods, key team members departed, and the community dissolved. Loom Network is now widely considered dead — a ghost project whose token still trades on some exchanges but whose technology and ecosystem have ceased to function in any meaningful way.
Gameplay
Score: 1/10
There are no active games on Loom Network. Zombie Battleground, the flagship game, was shut down years ago. CryptoZombies remains available as an educational tutorial but is not connected to the Loom token or network in any meaningful way. The gaming vision that originally defined Loom has been completely abandoned. There are no developers building games on Loom, no players engaging with Loom-based games, and no gaming roadmap. The score of 1 reflects a project that once had gaming products but has none today.
Technology
Score: 2/10
Loom's DAppChain technology was innovative in 2018 but has been completely overtaken by the explosion of L2 solutions (Optimism, Arbitrum, zkSync, etc.) and purpose-built gaming chains. The original sidechain architecture is outdated and unmaintained. The validator set has dwindled to a handful of nodes, raising serious concerns about network security and availability. Smart contracts on Loom are essentially frozen. The technology score of 2 reflects that the code exists but is abandoned and obsolete — it serves no current purpose.
Economy
Score: 1/10
There is no economy on Loom Network. No dApps generate transaction fees, no users interact with the chain, and no developers build on it. The LOOM token has no utility — there is nothing to stake against, nothing to govern, and no services to pay for. The token trades on some exchanges purely as a speculative vehicle disconnected from any underlying activity. TVL on Loom is effectively zero. This is the economic profile of a dead project.
Adoption
Score: 1/10
Loom Network has zero meaningful adoption. The chain has no active users, no active developers, and no active validators of consequence. CryptoZombies, while still accessible as a standalone tutorial, drives no traffic to the Loom ecosystem. The project's social channels are dormant. The website exists but hasn't been meaningfully updated. Loom has been effectively abandoned by every stakeholder — users, developers, and the team itself. Any remaining "adoption" is phantom trades on exchanges.
Tokenomics
Score: 1/10
LOOM token has a total supply of 1 billion tokens, most of which are in circulation. The token was designed for staking on the DPoS network and paying transaction fees — both use cases are now defunct. There is no token burn mechanism, no governance utility, and no demand driver. The token continues to trade at a fraction of its ATH, surviving only because exchange delistings are slow to execute. LOOM tokenomics are irrelevant because the underlying network they were designed for no longer functions.
Risk Factors
- Project is dead: No active development, team, or community
- Zero utility: Token has no use case whatsoever
- Network non-functional: Sidechain infrastructure is unmaintained
- Team abandonment: Core team departed without clear succession
- Exchange delisting risk: Remaining exchange listings could be removed at any time
- Obsolete technology: DAppChain architecture was surpassed years ago
- No recovery path: No credible scenario for project revival exists
- Reputational damage: Associated with failed promises and pivot fatigue
Conclusion
Loom Network is a dead project. There is no charitable interpretation of the current state — the technology is abandoned, the team is gone, the community has dissolved, and the network serves no purpose. The LOOM token trades as a zombie asset on exchanges, disconnected from any underlying value. Loom's history is instructive: it shows how a project with genuine early innovation (CryptoZombies was excellent, the DAppChain concept was prescient) can die through poor strategic decisions, excessive pivoting, and loss of team focus. Anyone holding LOOM should understand they are holding a token backed by nothing. This is as close to a zero as an actively traded token can get.
Sources
- Loom Network archived documentation
- CoinGecko market data
- Ethereum sidechain historical analysis
- Loom Network social channel archives
- Web3 gaming infrastructure evolution reports