Overview
Guild of Guardians (GOG) is a mobile action RPG built on Immutable zkEVM, one of the leading blockchain platforms for gaming. The game features dungeon crawling gameplay where players collect heroes, form teams, and battle through procedurally generated dungeons. The guild system allows players to cooperate, combining resources and heroes for greater rewards.
Developed by Stepico Games and published by Immutable (the team behind Gods Unchained and the Immutable X/zkEVM platforms), Guild of Guardians benefits from one of the more credible partnerships in Web3 gaming. Immutable's focus on gasless NFT trading and scalable infrastructure provides the blockchain backbone, while Stepico brings mobile game development expertise.
The game targets the massive mobile RPG market — one of the highest-grossing genres in mobile gaming — with the addition of true item ownership through NFTs. Heroes, items, and resources can be freely traded on the Immutable marketplace, providing players with genuine ownership of their in-game assets.
Gameplay
Score: 5/10
Guild of Guardians delivers a standard mobile action RPG experience. Players assemble teams of heroes from various classes (warriors, mages, rangers, etc.), equip them with gear, and send them into auto-battling dungeon runs. The hero collection mechanics follow gacha-style patterns with varying rarity tiers. Guild cooperation adds a social layer with shared objectives and rewards.
The gameplay is competent — it works, it's polished enough for mobile standards, and the hero variety provides collection depth. However, it doesn't meaningfully innovate beyond established mobile RPG formulas (Raid: Shadow Legends, AFK Arena, etc.). The dungeon crawling is repetitive, the auto-battle system limits strategic expression, and the gameplay loop leans heavily on collection and progression rather than skill.
Technology
Score: 5/10
The Immutable zkEVM deployment provides gasless NFT transactions, which is essential for the frequent trading that mobile gaming generates. The zero-gas experience means players can trade heroes and items without friction, which is a significant UX improvement over games on chains with gas fees.
The mobile client is reasonably polished with acceptable graphics and performance. The integration between gameplay and blockchain is handled smoothly — players don't need to understand blockchain to play, and the marketplace is integrated within the game experience. The Immutable infrastructure provides the scalability needed for a mobile game's transaction volumes.
Economy
Score: 4/10
The economy centers on hero and item NFTs tradeable on the Immutable marketplace. Higher-rarity heroes are more powerful and more valuable, creating a clear value hierarchy. The guild system adds economic complexity through shared resources and cooperative rewards.
However, the mobile RPG economy model has inherent tension with NFT ownership. Traditional mobile RPGs make money by selling randomized hero pulls (gacha) — giving players ownership of and ability to trade these heroes potentially undermines the core revenue model. The balance between free-to-play accessibility, pay-to-win depth, and NFT trading economics is still being calibrated.
Adoption
Score: 4/10
Guild of Guardians generated significant pre-launch hype, with NFT hero sales achieving strong revenue before the game was playable. The Immutable brand and Gods Unchained track record provided credibility. However, post-launch player retention has been the challenge — as with many mobile games, initial downloads are strong but sustained engagement requires ongoing content and balance.
The game is available on iOS and Android, providing broad accessibility. The Immutable ecosystem provides a built-in audience of Web3 gamers. However, mainstream mobile RPG players have abundant options that don't require engaging with blockchain concepts.
Tokenomics
Score: 4/10
The GOG token serves as the primary governance and utility token, with use cases spanning marketplace fees, crafting, and guild operations. Token distribution includes team, investor, and community allocations with standard vesting schedules. The Gems (in-game premium currency) provide a secondary economic layer.
The tokenomics face the standard Web3 gaming challenge: creating sustainable token demand through gameplay rather than speculation. If player engagement declines, token utility declines, creating a negative spiral. The multi-currency system (GOG token + Gems + marketplace pricing) adds complexity that can confuse new users.
Risk Factors
- Mobile RPG saturation: Competing against established games with massive content libraries
- Gacha-NFT tension: True ownership may conflict with traditional gacha revenue models
- Player retention: Mobile games face extremely high churn rates
- Pre-launch NFT risk: High-value NFTs sold before gameplay was proven
- Revenue model uncertainty: Balancing free-to-play, pay-to-win, and NFT trading
- Immutable dependency: Platform tied to Immutable zkEVM's continued growth
- Content depth: Needs continuous content updates to compete with traditional RPGs
- Auto-battle limitations: Lack of active gameplay may reduce engagement depth
Conclusion
Guild of Guardians is a mobile RPG that benefits from one of the strongest partnerships in Web3 gaming — Stepico's development experience combined with Immutable's blockchain infrastructure. The game delivers a competent mobile RPG experience with seamless NFT integration through gasless trading on Immutable zkEVM.
The core challenge is the same one facing every Web3 mobile game: the mobile RPG market is brutally competitive, and "NFT ownership" is not a compelling feature for mainstream mobile gamers who just want a fun game. Guild of Guardians needs to be a great mobile RPG first and a blockchain game second. The foundation is solid, but sustained success requires continuous content development, economic balance, and growth in a market where attention is expensive and retention is hard.